Sparse structures
Update your configuration file sparsestructures.json5
according to the customSpreadFactors
category in the example below:
// ### THE MOD REQUIRES A RESTART OF THE GAME TO APPLY CHANGES ###
{
// this is the main spread factor (default is 2)
//
// tips : a spread factor can be a decimal number (such as 1.5)
// a spread factor of 1 means all structure's placement are not modified (useful if you want to use only custom spread factors)
// a spread factor above 1 means all structures are rarer
// a spread factor below 1 means all structure are more common
"spreadFactor": 2,
// this is a list of custom spread factors
"customSpreadFactors": [
// StargateJourney
{
"structure": "sgjourney:buried_stargate",
"factor": 1
},
{
"structure": "sgjourney:cartouche",
"factor": 1
},
{
"structure": "sgjourney:city",
"factor": 1
},
{
"structure": "sgjourney:jaffa_house",
"factor": 1
},
{
"structure": "sgjourney:stargate_outpost",
"factor": 1
},
{
"structure": "sgjourney:stargate_pedestal",
"factor": 1
},
{
"structure": "sgjourney:stargate_temple",
"factor": 1
},
// end of StargateJourney
// add the structures you want to modify in the format:
// {
// "structure": "namespace:structure_name",
// "factor": number
// },
// where "structure" is a structure_set or the name of a structure
// /!\ if you put the name of a structure, all structures in its set will be modified
// (example : "minecraft:village_plains" will modify all structures in the "villages" set)
// see https://minecraft.wiki/w/Tutorials/Custom_structures#Structure_Set for more info
//
// tip : the same spread factors rules apply here
]
}